PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` module.exports = command; /** * command constructs the executable command to run in a shell including the * user script, the command arguments. * * @param {Object} settings Object as: * { execOptions: { * exec: String, * [script: String], * [scriptPosition: Number], * [execArgs: Array] * } * } * @return {Object} an object with the node executable and the * arguments to the command */ function command(settings) { var options = settings.execOptions; var executable = options.exec; var args = []; // after "executable" go the exec args (like --debug, etc) if (options.execArgs) { [].push.apply(args, options.execArgs); } // then goes the user's script arguments if (options.args) { [].push.apply(args, options.args); } // after the "executable" goes the user's script if (options.script) { args.splice((options.scriptPosition || 0) + options.execArgs.length, 0, options.script); } return { executable: executable, args: args, }; }