PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` 'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _setImmediate = require('./internal/setImmediate.js'); var _setImmediate2 = _interopRequireDefault(_setImmediate); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } /** * Calls `callback` on a later loop around the event loop. In Node.js this just * calls `setImmediate`. In the browser it will use `setImmediate` if * available, otherwise `setTimeout(callback, 0)`, which means other higher * priority events may precede the execution of `callback`. * * This is used internally for browser-compatibility purposes. * * @name setImmediate * @static * @memberOf module:Utils * @method * @see [async.nextTick]{@link module:Utils.nextTick} * @category Util * @param {Function} callback - The function to call on a later loop around * the event loop. Invoked with (args...). * @param {...*} args... - any number of additional arguments to pass to the * callback on the next tick. * @example * * var call_order = []; * async.nextTick(function() { * call_order.push('two'); * // call_order now equals ['one','two'] * }); * call_order.push('one'); * * async.setImmediate(function (a, b, c) { * // a, b, and c equal 1, 2, and 3 * }, 1, 2, 3); */ exports.default = _setImmediate2.default; module.exports = exports['default'];